While reading I found the topic of proper planning before modeling to be very interesting. It is so important to think far in advance as to how your model will be used. This end goal can effect everything from the modeling technique to the number of polygons chosen by the modeler. As a beginner to Maya I have always just jumped straight to the modeling process and never took the time to stop and think about my end goal. After reading this section, I realize how crucial planning is in order to create a successful model for a specific application. For example, I might model my chess set differently if I knew the pieces were going to be used in a Flash video game as opposed to a photorealistic still rendering. The applications for 3d modeling are almost endless and knowing your models endpoint will make for a more functional and applicable model.