Saturday, February 25, 2012

Because tutorials are great AMIRIGHT?

This one comes from I figured since we're dealing with character modeling (and specifically heads and eyes) this one would be interesting. It shows you how to created optimal eyelids for closing and eyeball movement. Probably way more advanced than we're get to in this course (or maybe not?) but for those of you who plan on revisiting your Waynes or Rai-Chus, this could be worth a look. It's worth noting that this guy's eye surface is way smoother than what we're working with and he's using some tools we haven't covered yet. But just something to keep in mind. Keep looking forward!

Psst. I said look forward dude.

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