



All of these give a different mood and color to their environment. We can actually see the lighting has different behaviors depending on the setting. I'm a firm believer that we have to keep in mind all these aspects before starting any kind of production. This idea applies to Maya as well. We need to know what environment we want to create before starting playing with lights, polygons, etc. Now that that's been said, I though that it would be pretty cool to create some beam lights in Maya. I read in some websites that this is accomplished by placing a spotlight and fog in your scene.
This video gave me a pretty good idea about how you would create a beam light in Maya. You guys should check it out!
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